FM 1000 Differential Calculus
The aim of this course is for students to understand the fundamental principles of graphics, limits, and derivatives of functions in order to apply them to the solution of problems.
The aim of this course is for students to understand the fundamental principles of graphics, limits, and derivatives of functions in order to apply them to the solution of problems.
The aim of this course is for students to: (1) Understand and apply basic concepts of digital compresion. (2) Understand which tools are to be used for changes, besides learning the risks of digital pre-production (production, audio, graphics and composition). (3) Master and apply techniques that imply the delivery and duplication of digital content, involving every detail.
The aim of this course is for students to: (1) Identify digital animation and environment tools such as color, shading, lighting, and composition. (2) Apply their creative capacities to the development of digital products.
The aim of this course is for students to design the different elements that build a video game, such as concept, art, production, game levels, modeling with few polygons, animation, programming, and sound.
The aim of this course is for students to understand and apply EA methodology to define organizational logic and IT infrastructure, meeting the demands of integration and standardization of the business operating model and ensuring that IT investments are in line with business strategies and the process is transparent. EA (Enterprise Architecture), Zackman, and Open Group: Togaf, methodologies are recommended, as well as the study of lateral thinking and creativity.
The aim of this course is for students to understand and apply post-production and editing techniques to digital animations, incorporating audio, images, video, and text. They should master techniques for final retouching such as color correction, editing, composition, and lighting.
At the conclusion of this course, students will be able to apply the knowledge, skills, and abilities acquired through their academic program to the development of an Interactive Technology project, in order to implement the project in a way that meets the needs of a real customer.
The aim of this course is for students to: (1) Master I.T. security standards and apply computational tools and environments designed for this purpose. (2) Study an international information security standard as an option to obtain a certification (Security Mechanisms, Operational Aspects, Policies, Attacks, Security Domains, Coroner Computing, Informational Reports, Security Services, Threat Analysis, and Vulnerabilities).
At the conclusion of this course, students will be able to evaluate the usability of a system capable of handling emerging technologies.
At the end of this course, students will be able to produce a complete animated short film through the development of the different steps in the production process for 3D animation: modeling, texturing, character setup, animation, lighting, audio, editing, and post-production; and through the use of specialized software tools for the development of a complete project.