SC 3533 3D Animation for Video Games
The aim of this course is for students to design the different elements that build a video game, such as concept, art, production, game levels, modeling with few polygons, animation, programming, and sound.
The aim of this course is for students to design the different elements that build a video game, such as concept, art, production, game levels, modeling with few polygons, animation, programming, and sound.
The aim of this course is for students to: (1) Identify digital animation and environment tools such as color, shading, lighting, and composition. (2) Apply their creative capacities to the development of digital products.
The aim of this course is for students to: (1) Understand and apply basic concepts of digital compresion. (2) Understand which tools are to be used for changes, besides learning the risks of digital pre-production (production, audio, graphics and composition). (3) Master and apply techniques that imply the delivery and duplication of digital content, involving every detail.
The aim of this course is for students to: (1) Master I.T. security standards and apply computational tools and environments designed for this purpose. (2) Study an international information security standard as an option to obtain a certification (Security Mechanisms, Operational Aspects, Policies, Attacks, Security Domains, Coroner Computing, Informational Reports, Security Services, Threat Analysis, and Vulnerabilities).
The aim of this course is for students to: (1) Learn a language that can use breaks, steering techniques, and basic operations, applying this knowledge in the troubleshooting of embedded software. (2) Understand how mobile devices run programs, store information and communicate. (3) Comprehend the concept of ubiquity while using mobile devices.
The aim of this course is for students to use different tools and languages to design and create web applications by integrating technological components that provide a better user experience (XML, RSS, Mashup, Widgets, Wikis, Blogs, Ajax, Security, and Content Management System).
At the conclusion of this course, students will be able to use advanced techniques to create advanced visual effects, such as motion tracking , integration of computer-generated elements , particles, rotoscoping , matte painting, puppeteering techniques, green or blue screens, and digital composition to produce a visual effects short through the use of various specialized computational tools.
At the conclusion of this course, students will be able to apply a formal methodology for the production of digital content including each of its stages: conceptualization , story , script , design , modeling, texturing, lighting , integration , animation , sound, "rendering", and post-production . They will understand and properly apply the concepts and theories of creative visualization, graphic design elements, fundamentals of radio design, and management of the production team for digital content.
At the end of this course, students will be able to produce a complete animated short film through the development of the different steps in the production process for 3D animation: modeling, texturing, character setup, animation, lighting, audio, editing, and post-production; and through the use of specialized software tools for the development of a complete project.
At the conclusion of this course, students will be able to evaluate the usability of a system capable of handling emerging technologies.